Thursday, June 23, 2005

Losing balance

Went to Red Dog's Dog Days 6 AM workout at the stadium. While doing stretching at the start, noticed I can't keep my balance when doing any kind of lunge - need to use a hand to keep from tipping over. The aging process continues. . .
Just a blah feeling working out. The Saturday run (Heather's Run 5K) will be tough if I don't have more energy.

Sunday, June 12, 2005


Steady rain the entire 3 hours (thundering in the distance). Posted by Hello

Dee Boeck finishing under 3 hours. Team TJ (in background) with their getaway car. Two families piled into the van and found all the controls. Two groups did the auto O' version. Posted by Hello

Thursday, June 09, 2005

MOP Run Instructions

June 11, 2005 MOP Run, Too Instructions

Essentials of the Game
1. Find as many control points in 3 hours or less.
2. Bring a pen and a watch with you.
3. Check in before 7:30. Maps will be issued at 7:40 am. Start is 8 am.
4. Points awarded: controls 10-19 = 1 point; 20-29 = 2; 30-34 = 3.
5. The exact center of the circle is the location of the control.
6. Water fountains are marked on the map - it's best to bring your own water.
7. Run on public streets, trails, park land & parking lots, but respect private properties. Exception to standard map colors: white is out of bounds.
8. The honor system: Don’t guess the answers for locations you did not visit. Groups: do not split up. Everyone has a chance for awards. Honi soit qui mal y pense.
9. Finish time is when you put your scorecard in the drop box. No bonus for coming back early.
10. The suspense of being late, even one second over 3 hours, has been kept. Lose a point a minute for the 1st 10 min; after 10 minutes, all points lost are 2 per min.
11. Newcomers: read the map like any street map (except no street names) and use whatever symbols make sense and ignore the rest.


Awards
12 awards: top male & female 25 & under, top male & female 44 & under, male & female 45 & older, 1st two groups, 4 random drawings.


Stop, if you don't want to read any more. . .
1. Hint - thumbing. Without street names, use your thumb to keep track of where you are on the map. Move the thumb on the map as you move along.
2. Shades of yellow or light brown (park areas or parking lots) are OK to run through. The solid yellow is mowed grass. Lighter shades of yellow may be slower - cutting through a short stretch may be manageable, but scratchy. Use the green for navigating reference - the woods are thick.
3. Most of the control points will have a street address. Others are identified the traditional orienteering way - e.g. "depression" - read the map to see the depression symbol.
4. The purple crossing symbol suggests possible passage ways.
5. A few control points will have a sports logo painted on stone slabs, about 0.3m high (= 1 ft). like this KSU Wildcat.
6. With the recent rains, your shoes may get wet in some off-road areas.


Disclaimer
. . .the questions have been painstakingly researched, though the answers have not. Persons searching for the truth should sit on their hands or host their own orienteering event… Anyone thinking otherwise is itching for a fight.


Gene Wee
Questions (before June 11): 785-841-3587 or gmw@ku.edu


Here's a Yahoo map showing where Dad Perry Park is located.